Super mario 64 3ds fan game
This doesn't feel like a rough sketch or a first stab at using new technology. Mario emerged into the 3D realm fully-formed and exceptionally well-realised. The controls are as good as they ever were and unless you're a particular fan of the DS port's extra characters and other bonuses, there's really no substitute for the original. Use the controller the game was designed around if possible (a recommendation I'd make for any game), but however you play it, you're sure to have a brilliant time.įinishing Super Mario 64 won't take you too long, but as with most Mario games it will take you weeks (and quite possibly months) to discover all the secrets within. Ultimately, what you've got here is the greatest launch game ever made the perfect introduction to a new piece of hardware showcasing gameplay that simply wasn't possible previously and pointing to the promise of things to come. If you weren't there in 1996, it's tough to convey quite how revolutionary this felt having only played 2D 16-bit platformers to that point. Going back these days, it's almost shocking how well-rounded the experience is and how crisp the controls still feel. I mean, what else is there to say? The fact that Mario still controls more-or-less identically even now indicates just how much Shigeru Miyamoto and his team got right first time.
The viewing angle is nearly always superb for keeping you in the action and assisting with traversing more complex environments. 3D platform games can often be hampered by a ropey in-game camera, but Lakitu performs his job as camera operator admirably here. Perhaps more remarkable is how solid and polished it all feels.